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Unity Engine


SetInteger

Sets the value of the given integer parameter.
Read time 1 minuteLast updated 5 days ago

Definition

SetInteger(string, int)

Sets the value of the given integer parameter.
public void SetInteger(string name, int value)

Parameters

name

The parameter name.

value

The new parameter value.

Remarks

Use this as a way to trigger transitions between Animator states. One way of using Integers instead of Floats or Booleans is to use it for something that has multiple states, for example directions (turn left, turn right etc.). Each direction could correspond to a number instead of having multiple Booleans that have to be reset each time.
See documentation on Animation for more information on setting up Animators.
Note: You can identify the parameter by name or by ID number, but the name or ID number must be the same as the parameter you want to change in the AnimatorController.

SetInteger(int, int)

Sets the value of the given integer parameter.
public void SetInteger(int id, int value)

Parameters

id

The parameter ID.

value

The new parameter value.

Remarks

Use this as a way to trigger transitions between Animator states. One way of using Integers instead of Floats or Booleans is to use it for something that has multiple states, for example directions (turn left, turn right etc.). Each direction could correspond to a number instead of having multiple Booleans that have to be reset each time.
See documentation on Animation for more information on setting up Animators.
Note: You can identify the parameter by name or by ID number, but the name or ID number must be the same as the parameter you want to change in the AnimatorController.