AnimationMixerPlayable
An implementation of IPlayable that controls an animation mixer.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
- Implements: IPlayable, IEquatable<AnimationMixerPlayable>
public struct AnimationMixerPlayable : IPlayable, IEquatable<AnimationMixerPlayable>
Remarks
NOTE: You can use PlayableExtensions methods with AnimationMixerPlayable objects.
Static Properties
Property | Description |
|---|---|
| Null | Returns an invalid AnimationMixerPlayable. |
Static Methods
Method | Description |
|---|---|
| Create | Creates an AnimationMixerPlayable in the PlayableGraph. |