AnimationClipPlayable
A Playable that controls an AnimationClip.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
- Implements: IPlayable, IEquatable<AnimationClipPlayable>
public struct AnimationClipPlayable : IPlayable, IEquatable<AnimationClipPlayable>
Remarks
NOTE: You can use PlayableExtensions methods with AnimationClipPlayable objects.
Methods
Method | Description |
|---|---|
| GetAnimationClip | Returns the AnimationClip stored in the AnimationClipPlayable. |
| GetApplyFootIK | Returns the state of the ApplyFootIK flag. |
| GetApplyPlayableIK | Returns the state of the ApplyPlayableIK flag. |
| SetApplyFootIK | Sets the value of the ApplyFootIK flag. |
| SetApplyPlayableIK | Requests OnAnimatorIK to be called on the animated GameObject. |
Static Methods
Method | Description |
|---|---|
| Create | Creates an AnimationClipPlayable in the PlayableGraph. |