SetFloat
Send float values to the AnimatorController to affect transitions.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
SetFloat(string, float)
Send float values to the AnimatorController to affect transitions.
public void SetFloat(string name, float value)
Parameters
Remarks
Use SetFloat in a script to send float values to the AnimatorController in order to activate transitions. In the AnimatorController, define what values affect how certain animations transition. This is useful in various situations, especially in animation cycles such as movement animations where you might require the character to walk or run depending on the button pressure applied.
SetFloat(int, float)
Send float values to the AnimatorController to affect transitions.
public void SetFloat(int id, float value)
Parameters
Remarks
Use SetFloat in a script to send float values to the AnimatorController in order to activate transitions. In the AnimatorController, define what values affect how certain animations transition. This is useful in various situations, especially in animation cycles such as movement animations where you might require the character to walk or run depending on the button pressure applied.