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Unity Engine


Unity Engine


GetGlobalUsageFromActiveScene(BuildTarget)

Gets information about the lighting and render settings in the active scene.
Read time 1 minuteLast updated a month ago

Definition

Warning
Deprecated. GetGlobalUsageFromActiveScene will be removed in a future version.
public static BuildUsageTagGlobal GetGlobalUsageFromActiveScene(BuildTarget target)

Parameters

The target platform.

Returns

Type

Description

BuildUsageTagGlobalAn object containing the lighting and fog settings for the active scene on the specified platform.

Remarks

For internal use only. See note on ContentBuildInterface.