PreloadInfo
Container for holding a list of preload objects for a Scene to be built.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Class
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor.CoreModule
public class PreloadInfo
Remarks
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Package Manager window.
Properties
Property | Description |
|---|---|
| preloadObjects | List of Objects for a serialized Scene that need to be preloaded. |