BuildUsageCache
Caching object for the Scriptable Build Pipeline.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Class
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor.CoreModule
- Implements: IDisposable
public class BuildUsageCache : IDisposable
Remarks
This class helps improve performance when calling the ContentBuildInterface.CalculateBuildUsageTags api multiple times.
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Package Manager window.
Constructors
Constructor | Description |
|---|---|
| BuildUsageCache() | Default contructor. |
Methods
Method | Description |
|---|---|
| Dispose | Dispose the BuildUsageCache destroying all internal state. |