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Unity Engine


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Unity Engine


BuildUsageCache

Caching object for the Scriptable Build Pipeline.
Read time 1 minuteLast updated 6 days ago

Definition

public class BuildUsageCache : IDisposable

Remarks

This class helps improve performance when calling the ContentBuildInterface.CalculateBuildUsageTags api multiple times.
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Package Manager window.

Constructors

Constructor

Description

BuildUsageCache()Default contructor.

Methods

Method

Description

DisposeDispose the BuildUsageCache destroying all internal state.