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Unity Engine


OnPostprocessSpeedTree(GameObject)

Add this function to a subclass to get a notification when a SpeedTree asset has completed importing.
Read time 1 minuteLast updated 6 days ago

Definition

OnPostprocessSpeedTree()

public void OnPostprocessSpeedTree(GameObject gameObject)

Parameters

gameObject

Remarks

This function behaves much like OnPostprocessModel where modifications are allowed on the final imported Prefab before being saved on the disk.