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Unity Engine


InitializeOnLoadMethodAttribute

Allow an editor class method to be initialized when Unity loads without action from the user.
Read time 3 minutesLast updated 5 days ago

Definition

[AttributeUsage(AttributeTargets.Method)]public class InitializeOnLoadMethodAttribute : Attribute

Remarks

For new code, use OnCodeInitializingAttribute instead for better resource pre-allocation timing. For more information, refer to Code reload and the code lifecycle in the manual.

Examples

using UnityEngine;using UnityEditor;class MyClass{ [InitializeOnLoadMethod] static void OnProjectLoadedInEditor() { Debug.Log("Project loaded in Unity Editor"); }}

Inheritance

Inherited Members