InitializeOnLoadMethodAttribute
Allow an editor class method to be initialized when Unity loads without action from the user.
Read time 3 minutesLast updated 5 days ago
Definition
- Type: Class
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
- Inherits from: Attribute
[AttributeUsage(AttributeTargets.Method)]public class InitializeOnLoadMethodAttribute : Attribute
Remarks
For new code, use OnCodeInitializingAttribute instead for better resource pre-allocation timing. For more information, refer to Code reload and the code lifecycle in the manual.
Examples
using UnityEngine;using UnityEditor;class MyClass{ [InitializeOnLoadMethod] static void OnProjectLoadedInEditor() { Debug.Log("Project loaded in Unity Editor"); }}