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Unity Engine


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Unity Engine


MaterialProperty

Describes information and value of a single shader property.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Class
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public sealed class MaterialProperty

Remarks

MaterialProperty is used with the MaterialEditor when writing custom material editors, or implementing custom MaterialPropertyDrawer classes.
Additional Resources: MaterialEditor, MaterialPropertyDrawer.

Properties

Property

Description

colorValueColor value of the property.
displayNameDisplay name of the property (Read Only).
floatValueFloat value of the property.
hasMixedValueDoes this property have multiple different values? (Read Only)
intValueInt value of the property.
nameName of the property (Read Only).
propertyFlagsFlags that control how the Inspector window displays the property.
propertyTypeThe type of the property.
rangeLimitsMin/max limits of a ranged float property (Read Only).
targetsMaterial objects being edited by this property (Read Only).
textureDimensionTexture dimension (2D, Cubemap etc.) of the property (Read Only).
textureValueTexture value of the property.
vectorValueVector value of the property.