OnPostprocessMaterial(Material)
Add this function to a subclass to get a notification when a new Material is created during an import of a ModelImporter.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEditor
OnPostprocessMaterial()
public void OnPostprocessMaterial(Material material)
Parameters
Remarks
Use this method to modify the properties of newly created Material assets during import. Note: This method is only called by the ModelImporter when the ModelImporter.MaterialImportMode option is set to ModelImporterMaterialImportMode.ImportStandard.
Examples
using UnityEngine;using UnityEditor;public class MakeMaterialsRed : AssetPostprocessor{ // Increment the version number, when the AssetPostprocessors code/behavior is changed static readonly uint k_Version = 0; public override uint GetVersion() { return k_Version; } void OnPostprocessMaterial(Material material) { material.color = Color.red; }}