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Unity Engine


OnAssignMaterialModel(Material, Renderer)

Feeds a source material.
Read time 1 minuteLast updated 6 days ago

Definition

OnAssignMaterialModel()

public void OnAssignMaterialModel(Material material, Renderer renderer)

Parameters

material


renderer

Remarks

The returned material will be assigned to the renderer. If you return null, Unity will use its default material finding / generation method to assign a material. The
sourceMaterial
is generated directly from the model before importing and will be destroyed immediately after OnAssignMaterial.