customColor
Custom debug draw color. Any color value other than _clear (RGBA=0) will be used to render the shape.. This value is passed back when using the PhysicsWorld drawing. The alpha value here is always ignored. This is assigned to the current _surfaceMaterial.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public Color32 customColor { get; set; }