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bounciness

The bounciness (coefficient of restitution) usually in the range [0, 1]. Values higher than 1 will result in energy being added which can lead to an unstable simulation. This is assigned to the current _surfaceMaterial.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public float bounciness { get; set; }