| PhysicsEvents.BodyUpdateEvent | An event produced by a PhysicsBody that indicates the simulation changed the body in one of the following ways: |
| PhysicsEvents.ContactBeginEvent | An event produced by a pair of Shapes, neither of which are a trigger, began touching. The shapes provided may have been destroyed so they should always be validated with _isValid. See _contactBeginEvents. |
| PhysicsEvents.ContactEndEvent | An event produced by a pair of Shapes, neither of which are a trigger, stopped touching. You will get an end event if you do anything that destroys contacts prior to the last world simulation step which include things like setting the body transform, destroying a body etc. The shapes provided may have been destroyed so they should always be validated with _isValid. See _contactEndEvents. |
| PhysicsEvents.ContactFilterEvent | An event produced when a pair of PhysicsShape come into contact. This can be used to decide if a contact between the two shapes should be created or not. |
| PhysicsEvents.ContactHitEvent | An event produced when a pair of PhysicsShape come into contact at relative speed exceeding the _contactHitEventThreshold. |
| PhysicsEvents.JointThresholdEvent | An event produced by a Joint which exceeds either its _forceThreshold or _torqueThreshold. |
| PhysicsEvents.PreSolveEvent | An event produced when a contact between a pair of PhysicsShape is updated, used to provide the ability to decide if the contact should be disabled or not. |
| PhysicsEvents.TransformChangeEvent | An event produced after registering via PhysicsWorld.RegisterTransformChange. |
| PhysicsEvents.TransformTweenWriteEvent | An event produced and sent to the callback target set with _transformWriteCallbackTarget which must implement PhysicsCallbacks.ITransformWriteCallback which will have PhysicsCallbacks.ITransformWriteCallback.OnTransformTweenWrite called allowing custom transform writing. |
| PhysicsEvents.TransformWriteEvent | An event produced and sent to the callback target set with _transformWriteCallbackTarget which must implement PhysicsCallbacks.ITransformWriteCallback which will have PhysicsCallbacks.ITransformWriteCallback.OnTransformWrite called allowing custom transform writing. |
| PhysicsEvents.TriggerBeginEvent | An event produced when a pair of Shapes, one of which was a trigger, began touching. The shapes provided may have been destroyed so they should always be validated with _isValid. See _triggerBeginEvents. |
| PhysicsEvents.TriggerEndEvent | An event produced when a pair of Shapes, one of which was a trigger, stopped touching. An end event will be produced anything that destroys contacts happens, prior to the last world simulation step, which include things like setting the body transform, destroying a body or shape or changing a contact filter etc. The shapes provided may have been destroyed so they should always be validated with _isValid. See _triggerEndEvents. |