PhysicsEvents.PostSimulateEventHandler
Event handler for a post-simulate event callback. This is called after the simulation has finished running and is always called on the main-thread. See PhysicsWorld and PhysicsEvents.PostSimulate.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Delegate
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public delegate void PhysicsEvents.PostSimulateEventHandler(PhysicsWorld world, float deltaTime)