mass
The calculated mass of the body, usually in kilograms. This can be accessed as a union of PhysicsBody.mass, PhysicsBody.rotationalInertia and PhysicsBody.localCenterOfMass using PhysicsBody.massConfiguration.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float mass { get; set; }