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Unity Engine


gravityScale

Scales the world gravity that is applied to this body. Setting the gravity scale to zero stops any gravity being applied. Likewise, a negative value inverts gravity. See _gravity.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public float gravityScale { get; set; }