gravityScale
Scales the world gravity that is applied to this body. Setting the gravity scale to zero stops any gravity being applied. Likewise, a negative value inverts gravity. See _gravity.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float gravityScale { get; set; }