bouncinessMixing
Defines the method used when mixing the friction values of two shapes to form a contact. This is assigned to the current PhysicsShape.surfaceMaterial.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public PhysicsShape.SurfaceMaterial.MixingMode bouncinessMixing { get; set; }