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Unity Engine


IsKnownExtension(string)

Checks if files with the given extension are known to PBXProject.
Read time 1 minuteLast updated 13 days ago

Definition

public static bool IsKnownExtension(string ext)

Parameters

The file extension. The leading
.
is not necessary but is accepted.

Returns

Type

Description

boolReturns true of the extension is known.

Examples

using UnityEngine;using UnityEditor;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class Sample_IsKnownExtension { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Specify file extension you want to check string extension = "txt"; // Check if the file extension is known to PBXProject bool isKnown = PBXProject.IsKnownExtension(extension); Debug.Log("Extension " + extension + " " + (isKnown ? "is" : "is not") + " known to PBXProject"); }}