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Unity Engine


LocalToWorld

Transforms a point from the local space of the element to the world space.
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Definition

LocalToWorld(VisualElement, Vector2)

Transforms a point from the local space of the element to the world space.
public static Vector2 LocalToWorld(this VisualElement ele, Vector2 p)

Parameters

The element to use as a reference for the local space.

The point to transform, in local space.

Returns

Type

Description

Vector2A point in the world space.

Remarks

This element needs to be attached to a panel and must receive a valid VisualElement.layout. Otherwise, this method may return invalid results.

LocalToWorld(VisualElement, Rect)

Transforms a rectangle from the local space of the element to the world space.
public static Rect LocalToWorld(this VisualElement ele, Rect r)

Parameters

The element to use as a reference for the local space.

The rectangle to transform, in local space.

Returns

Type

Description

RectA rectangle in the world space.

Remarks

This element needs to be attached to a panel and must receive a valid VisualElement.layout. Otherwise, this method may return invalid results.