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Unity Engine


makeItem

Callback for constructing the VisualElement that is the template for each recycled and re-bound element in the list.
Read time 1 minuteLast updated 6 days ago

Definition

[CreateProperty]public Func<VisualElement> makeItem { get; set; }

Remarks

This callback needs to call a function that constructs a blank VisualElement that is bound to an element from the list.
The collection view automatically creates enough elements to fill the visible area, and adds more if the area is expanded. As the user scrolls, the collection view cycles elements in and out as they appear or disappear.
If this property and TreeView.bindItem are not set, Unity will either create a PropertyField if bound to a SerializedProperty, or create an empty label for any other case.