GetPooled(StylePropertyName, double)
Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained from this method should be released back to the pool using Dispose().
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public static T GetPooled(StylePropertyName stylePropertyName, double elapsedTime)
Parameters
Returns
Type | Description |
|---|---|
| T | An initialized transition event. |