CapturePointer(IEventHandler, int)
Captures the pointer.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public static void CapturePointer(this IEventHandler handler, int pointerId)
Parameters
Remarks
When a VisualElement captures a pointer, all pointer events are sent to the element, regardless of which element is under the pointer.