ApplyInputDeviceDelta(Vector3, DeltaSpeed, int)
Applies the values of a 3D delta and a speed from an input device.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public override void ApplyInputDeviceDelta(Vector3 delta, DeltaSpeed speed, int startValue)
Parameters
A vector used to compute the value change.
A multiplier for the value change.
The start value.