maxAtlasSize
Specifies the maximum size (width/height) of the atlas texture, in pixels. This value must be a power of two, and must be greater than or equal to DynamicAtlasSettings.minAtlasSize.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public int maxAtlasSize { get; set; }