Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


clickable

Clickable MouseManipulator for this Button.
Read time 1 minuteLast updated 4 days ago

Definition

public Clickable clickable { get; set; }

Remarks

The default Clickable object provides a list of actions that are called using one or more activation filters.
To add or remove activation triggers, modify clickable.activators. An activation trigger can be any mouse button, pressed any number of times, with any modifier key.
Additional Resources: ManipulatorActivationFilter
myButton.clickable.activators.Add(new ManipulatorActivationFilter(...))
myButton.clickable.activators.Clear()