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Unity Engine


bindingSourceSelectionMode

This property controls whether every element in the list will get its data source setup automatically to the correct item in the collection's source.
Read time 1 minuteLast updated 10 days ago

Definition

[CreateProperty]public BindingSourceSelectionMode bindingSourceSelectionMode { get; set; }

Remarks

When set to
AutoAssign
, the bind callbacks don't need to be specified, since bindings can be used to fill the elements.