MakeUniqueLayerName(string)
Creates a unique name for the layers.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor
public string MakeUniqueLayerName(string name)
Parameters
The desired name of the AnimatorLayer.
Returns
Type | Description |
|---|---|
| string |