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Shadows from 2D lights in URP

Read time 1 minuteLast updated 21 days ago

In the Universal Render Pipeline (URP), add shadows from 2D lights.

Topic

Description

Add shadows from 2D lightsAdd a Shadow Caster 2D component to a GameObject, and change or merge shadows.
Shadow Caster 2D component referenceExplore the properties you can use to add and configure shadows from 2D lights.

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