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Unity Engine


Render pipelines

Resources and workflows for the different render pipelines that you can use in Unity.
Read time 2 minutesLast updated 12 days ago

HDRP scene template

A render pipeline performs a series of operations that take the contents of a scene, and displays them on a screen.

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Description

Introduction to render pipelinesUnderstand render pipelines and rendering paths.
Scriptable Render Pipeline fundamentalsUnderstand how Unity's Scriptable Render Pipeline (SRP) works, and learn key concepts and terminology applicable to the Universal Render Pipeline (URP), the High Definition Render Pipeline (HDRP), and custom render pipelines that are based on SRP.
Choosing a render pipelineResources for comparing the different render pipelines in Unity, and choosing the right one for your project.
Rendering paths in UnityLearn about the forward and deferred rendering paths in Unity.
Using the Universal Render Pipeline (URP)Use URP, a Scriptable Render Pipeline that lets you create scalable graphics across a wide range of platforms.
Using the High Definition Render Pipeline (HDRP)Use HDRP, a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Using the Built-In Render PipelineUse the default render pipeline, a general purpose render pipeline with limited options for customization.

Additional resources