Troubleshooting
Information on troubkleshooting topics in Unity.
Read time 1 minuteLast updated 13 days ago
Use the following links to get area-specific information to troubleshoot issues you might encounter while using Unity.
Cameras
Debugging and performance
Editor
Installing and upgrading
Lighting
- Troubleshooting Adaptive Probe Volumes in URP
- Troubleshooting baked lightmaps
- Troubleshooting direct, indirect, and environment noise
- Troubleshooting light leaking
- Troubleshooting light probes
- Troubleshooting lightmapping artifacts
- Troubleshooting lightmapping quality issues
- Troubleshooting reflections
- Troubleshooting shadows
- Troubleshooting shadows in URP
Meshes
- Troubleshooting GPU instancing
- Troubleshooting Mesh LOD visual artifacts
- Troubleshooting Skinned Mesh Renderer visibility
Models
Packages
Platforms
- Troubleshooting common cross-platform issues
- Troubleshooting for Android
- Troubleshooting Gradle build issues for Android
- Troubleshooting for Embedded Linux
- Troubleshooting for iOS devices
- Troubleshooting QNX environment setup
- Troubleshooting the QNX player
- Troubleshooting Web builds
Shaders
- Troubleshooting shaders
- Troubleshooting asynchronous shader compilation
- Troubleshooting shader duplication from AssetBundles
Sprites
UI systems
URP
- Troubleshooting dark blotches or streaks in Adaptive Probe Volumes
- Troubleshooting light leaks in Adaptive Probe Volumes
- Troubleshooting motion vectors
- Troubleshooting reflections in URP
- Troubleshooting Scriptable Render Passes with HDR Output
- Troubleshooting shadows in URP
- Troubleshooting the Forward+ rendering path
- Troubleshooting volumes