Choose a machine specification
Explore machine specification options for optimized build speed.
Read time 1 minuteLast updated 5 days ago
Build Automation provides several choices of the build machine to run your build. Build Automation refers to each choice as a machine type. Each machine type includes its number of virtual CPU cores, RAM, GPU RAM, and disk size. Base your choice of machine type on your specific project, its size, and requirements. For example, choose a machine type with larger disk space to build projects with a larger source code repository. Choose a Premium machine type for projects with heavy shader compilation, lightmap baking, or for projects over 50 GB in size. A higher tier machine type doesn't necessarily result in faster build times than a lower tier machine type. The specific details and complexity of each project affect the project's use of resources at build time.
Machine types for Windows
Machine type | vCPU cores | RAM | GPU | Disk size |
|---|---|---|---|---|
| Micro | 8 | 16 GB | N/A | 512 GB |
| Standard | 16 | 32 GB | N/A | 512 GB |
| Premium | 16 | 128 GB | N/A | 4 TB |
| Premium (w/ GPU) | 12 | 110 GB | 7 GB VRAM | 1 TB |
Machine types for macOS
Machine type | vCPU cores | RAM | GPU | Disk size |
|---|---|---|---|---|
| Standard | 4 | 16 GB | N/A | 512 GB |
| Premium | 10 | 30 GB | N/A | 1 TB |
Disk size
Standard machine types guarantee a minimum of 150 GB for user content which includes the following types of data:- SCM data
- Project checkout
- Library file
- Build artifacts
- Temp space used for zipping or unzipping cache