Licensing

RLM is the system used for licensing.

Both node-locked and floating licenses are available.

Obtaining a license

Please contact eddy-support@unity3d.com to discuss your licensing requirements.

Installing a license

Node-locked

Windows:

  1. Set the unitytech_LICENSE or RLM_LICENSE environment variable with the path to the license file or folder.

  2. Place the license file inside the folder; for example, C:\ProgramData\Unity\RLM

Linux:

  • Set the unitytech_LICENSE or RLM_LICENSE environment variable with the path to the license file or folder.

Floating licenses

You must install the RLM license server so that it is available to your local environment. For more information, see https://reprisesoftware.com/support/admin/license-administration-bundle/

Server side configuration

These steps ensure that the RLM license server can find the floating license file.

Windows or Linux

  1. Set the unitytech_LICENSE or RLM_LICENSE environment variable with the path to the floating license file or folder.

  2. Start the license server with the -c command line argument, including the path to the floating license file or folder.

As well, you must copy a .set file supplied by Unity to the server folder of the RLM license server after installation. This file is required so the license server can host Eddy licenses.

Client side configuration

Windows or Linux:

  • Set the unitytech_LICENSE or RLM_LICENSE environment variable with the host and port number to the license server; for example, 5053@host.

    The host value is the hostname of the license server and 5053 is an example of a port which is set by your administrator.

  • Set the unitytech_LICENSE or RLM_LICENSE environment variable to point to a special file containing license server information directly. The file has the following content:

    HOST host any 5053

    The host is the hostname of the license server and 5053 is an example of a port number.

    This file can be placed in C:\ProgramData\Unity\RLM