Licensing¶
RLM is the system used for licensing.
Both node-locked and floating licenses are available.
Obtaining a license¶
Please contact eddy-support@unity3d.com to discuss your licensing requirements.
Installing a license¶
Node-locked¶
Windows:
Set the
unitytech_LICENSE
orRLM_LICENSE
environment variable with the path to the license file or folder.Place the license file inside the folder; for example,
C:\ProgramData\Unity\RLM
Linux:
Set the
unitytech_LICENSE
orRLM_LICENSE
environment variable with the path to the license file or folder.
Floating licenses¶
You must install the RLM license server so that it is available to your local environment. For more information, see https://reprisesoftware.com/support/admin/license-administration-bundle/
Server side configuration¶
These steps ensure that the RLM license server can find the floating license file.
Windows or Linux
Set the
unitytech_LICENSE
orRLM_LICENSE
environment variable with the path to the floating license file or folder.Start the license server with the
-c
command line argument, including the path to the floating license file or folder.
As well, you must copy a .set
file supplied by Unity to the server folder of the RLM license server after installation. This file is required so the license server can host Eddy licenses.
Client side configuration¶
Windows or Linux:
Set the
unitytech_LICENSE
orRLM_LICENSE
environment variable with the host and port number to the license server; for example,5053@host
.The host value is the hostname of the license server and
5053
is an example of a port which is set by your administrator.Set the
unitytech_LICENSE
orRLM_LICENSE
environment variable to point to a special file containing license server information directly. The file has the following content:HOST host any 5053
The
host
is the hostname of the license server and5053
is an example of a port number.This file can be placed in
C:\ProgramData\Unity\RLM