EarlyUpdate.InsightsUpdate
Native Player loop system that collects and sends diagnostic data about the application's sessions and runtime behavior.
阅读时间1 分钟最后更新于 6 天前
Definition
- Type: Struct
- Namespace: UnityEngine.PlayerLoop
- Assembly: UnityEngine.CoreModule
public struct EarlyUpdate.InsightsUpdate
Remarks
This system does nothing when diagnostic data collection is disabled. For more information, refer to Build Profiles window reference.
This struct identifies a native system in the Player loop. It has no members, and the system's update logic runs in native engine code. Use this type with PlayerLoopSystem.type to find the system when you reorder, replace, or remove it in a custom Player loop. For more information, refer to Customizing the Player loop.