SetComponentEnabled<T>(Entity, bool)
Enables or disables an enableable component of an entity.
阅读时间1 分钟最后更新于 1 天前
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static void SetComponentEnabled<T>(Entity entity, bool value) where T : unmanaged, IEnableableComponent