文档

Development

User Acquisition

Monetization

工业

Unity Cloud

Get Started

Asset Manager SDKs and services

Open Unity Dashboard

Unity Cloud

此页面不支持所选语言。
Unity Cloud Documentation
​
​
Unity Dashboard
  • Accounts
  • Billing
  • Organizations
  • Projects
Developer Data
  • Introduction to the Developer Data framework
  • Get started
  • View Diagnostics for your project
  • Privacy and consent
Developer Data framework
  • Developer Data framework
    • Overview
    • What is Developer Data?
    • Built for Unity 6
    • What the framework empowers you to do
    • How the framework works
    • Data Collection Settings
    • Usage Settings
    • End-user consent
    • External data integration
    • Diagnostics for your project
    • Your data in action
    • Data ownership and responsibilities
    • Example use cases
    • Getting started
Unity Asset Manager
  • What's new
  • Developer documentation and APIs
  • Manage Assets with Unity Cloud
  • Asset Store
  • Manage Assets in the Editor
  • Integrations
  • Creator SDKs and Services
  1. Unity Cloud Documentation
  2. Developer Data framework

Built for Unity 6

Learn how the Developer Data framework supports the stability and performance of the Unity Engine
阅读时间2 分钟
最后更新于 22 天前

Unity 6 is a milestone release centered on one critical goal: making the Unity Engine faster, more stable, and more reliable across every platform and deployment environment. But achieving that level of performance at scale requires more than internal testing or synthetic benchmarks. It requires real, timely insight into how the engine behaves in production—on actual devices, in real-world gameplay, across the full spectrum of player environments.
That’s where diagnostic data—and more broadly, Developer Data—becomes essential. Diagnostic data is just one type of Developer Data that’s collected by the Unity Engine at runtime to help improve performance, compatibility, and reliability. It includes crash logs, Application Not Responding (ANR) errors, error traces, and other core telemetry. Enabled by default in new projects, starting with Unity 6.2, it allows Unity to detect and resolve issues quickly—often before you or your players even notice them.
Starting in Unity 6.2, new projects created in the Unity Hub are configured to collect diagnostic data by default in the Unity Editor. This data is considered essential for your use of the Unity engine and is collected automatically so long as the project is linked to the Unity Dashboard. Diagnostic data collection being enabled is also what allows for the collection of Developer Data from your apps in general–in accordance with your Developer Data collection settings. If you choose to disable diagnostic data collection, Unity halts all Developer Data collection entirely, including for services that rely on it.
But that’s only the starting point. When you choose to fully configure your Developer Data through the Unity Dashboard, you gain fine-grained, real-time control over how Developer Data is collected and used. You can toggle on Additional Recommended Data—a curated set of signals Unity offers to collect for your benefit, derived from the engine’s unique runtime observability. This Recommended Data isn’t strictly required for service functionality, but it adds a layer of context to your Developer Data that is designed to make it more useful overall.
In addition to data collected from the runtime, you can also link external sources—like Google Analytics—and manage them along with your other Developer Data. Whether it originates from Unity’s engine or your analytics stack, all Developer Data is governed through the same consistent, transparent interface.
The same infrastructure that helps Unity improve the engine is the foundation of Developer Data. As you incorporate more of your own data—gameplay telemetry, behavioral insights, purchase signals—you unlock more of Unity’s capabilities. From performance to personalization, from diagnostics to support, the Developer Data framework makes your data work harder for you.
And in Unity 6 and beyond, your data improves your experience—this framework makes it transparent, intentional, and easy.

Copyright © 2026 Unity Technologies
法律信息隐私政策CookiesDocumentation Terms of Use请勿出售或分享我的个人信息您的隐私选择(Cookie 设置)

“Unity”、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属公司在美国和其他地方的商标或注册商标(此处查看更多信息)。其他名称或品牌是其各自所有者的商标。

为方便起见,一些页面是机器翻译的,可能包含不准确的内容。如有信息不一致的情况,以英文版本为准。


    报告此页面的问题
    ​
    ​