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Mouse over node

Detect when the mouse cursor is over a GameObject.
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Use the Mouse over node to detect when the user’s mouse cursor hovers over a specific object. It stays active while the cursor is over the object and stops when it leaves. This is useful if you want to implement hover highlights, show tooltips, or reveal buttons on hover.

Sockets

Socket

Type

Description

Object
GameObject
Assign the object you want to react when the mouse hovers over it.