StopRecording()
Stops animator record mode.
읽는 시간 1분최근 업데이트: 21일 전
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public void StopRecording()
Remarks
A call to Animator.StopRecording will lock the recording buffer's contents in its current state. The data get saved for subsequent playback with Animator.StartPlayback.