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Unity Engine

Unity Engine

ApplyBuiltinRootMotion()

Apply the default Root Motion.
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Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public void ApplyBuiltinRootMotion()

Remarks

Applies the default root motion. Use this in OnAnimatorMove or in StateMachineBehaviour.OnStateMove on frames where you don't want to handle the root motion manually.