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Unity Engine

Unity Engine

hugeWorldExtent

Gets what physics considers a large extent in the world. Positions greater than approximately 16km will have precision problems, so 100km as a limit should be fine in all cases. This is used to detect bad values. This value is 100000.0f * PhysicsWorld.lengthUnitsPerMeter.
읽는 시간 1분최근 업데이트: 23일 전

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public static float hugeWorldExtent { get; }