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Unity Engine

Unity Engine

aabbMargin

Get the distance used to expand AABBs in the broadphase dynamic tree, in meters. This allows broadphase proxies to move by a small amount without triggering a tree adjustment. This value is 0.05f * PhysicsWorld.lengthUnitsPerMeter. Normally this is 5cm.
읽는 시간 1분최근 업데이트: 21일 전

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public static float aabbMargin { get; }