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Unity Engine

Unity Engine

CreateSubsystem<TDescriptor, TSubsystem>(List<TDescriptor>, string)

Creates a subsystem with a given list of descriptors and a specific subsystem id.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

CreateSubsystem<T, U>(List<T>, string)

protected void CreateSubsystem<TDescriptor, TSubsystem>(List<TDescriptor> descriptors, string id) where TDescriptor : ISubsystemDescriptor where TSubsystem : ISubsystem

Parameters

descriptors

List of TDescriptor instances to use for subsystem matching.

The identifier key of the particualr subsystem implementation being requested.