기술 자료

Unity Engine

Unity Engine

SetPlatformSettings(SpriteAtlas, TextureImporterPlatformSettings)

Set the platform specific settings.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public static void SetPlatformSettings(this SpriteAtlas spriteAtlas, TextureImporterPlatformSettings src)

Parameters

Remarks

If overridden, packing will use this setting for the target platform.