Remove(SpriteAtlas, Object[])
Remove objects from the atlas's packable objects list.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor
public static void Remove(this SpriteAtlas spriteAtlas, Object[] objects)
Parameters
Remarks
If there are multiple of the exact same Object stored inside the atlas, all copies will be removed at once.
Additional Resources: SpriteAtlasExtensions.Add.