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Unity Engine

Unity Engine

audioClip

Returns a AudioClip generated from the downloaded data (Read Only).
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.UnityWebRequestWWWModule
경고
Removed. Obsolete msg
Upgrade to WWW.GetAudioClip
public Object audioClip { get; }

Remarks

The data must be an audio clip in Ogg(Standalones), MP3(phones), WAV, XM, IT, MOD or S3M format. The clip will be downloaded completely before it's ready to play. Use the overloaded WWW.GetAudioClip (bool threeD, bool stream) to stream the audio, instead of downloading the entire clip.

Examples

using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public string url; public AudioSource source; IEnumerator Start() { source = GetComponent<AudioSource>(); using (var www = new WWW(url)) { yield return www; source.clip = www.GetAudioClip(); } } void Update() { if (!source.isPlaying && source.clip.isReadyToPlay) source.Play(); }}