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Unity Engine

Unity Engine

desiredMipmapLevel

The mipmap level that the streaming system would load before memory budgets are applied.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int desiredMipmapLevel { get; }

Remarks

This includes requested and minimum mip level settings. Additional Resources: Texture2D.calculatedMipmapLevel, Texture2D.requestedMipmapLevel, Texture2D.minimumMipmapLevel.