SetGlobalAnisotropicFilteringLimits(int, int)
Sets Anisotropic limits.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void SetGlobalAnisotropicFilteringLimits(int forcedMin, int globalMax)
Parameters
Remarks
ForcedMin value controls the minimal anisotropy level set when Anisotropy is forced. globalMax value controls the max possible anisotropy level. set any to -1 to use default values.