TerrainCallbacks.TextureChangedCallback
Use this delegate type with TerrainCallbacks.textureChanged to monitor all the changes to Terrain textures.
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Definition
- Type: Delegate
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public delegate void TerrainCallbacks.TextureChangedCallback(Terrain terrain, string textureName, RectInt texelRegion, bool synched)