heightmapChanged
This event is triggered after there are changes to Terrain height data.
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Definition
- Type: Event
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public static event TerrainCallbacks.HeightmapChangedCallback heightmapChanged
Remarks
The synched parameter indicates whether the changes were fully synchronized back to CPU memory.
Additional Resources: TerrainCallbacks.HeightmapChangedCallback.